One of the challenges i ran into was that when the player moved above a certain velocity it would sometimes pass through colliders.
How to fix from not falling through the floor.
However my object falls through the floor.
Thre ways to fix a sagging or sloping floor.
Landlord did not provide materials and most definitely wanted his rent on time.
It s likely that the cube is on top of the floor.
On the object i added a rigidbody and it already has a box collider.
May have been a bug.
That was not the case.
Depending upon the conditions it is possible to strengthen or repair existing framing members such as floor joists or roof rafters by adding reinforcing material sandwiching the member on either side with plywood is sometimes worthwhile but the plywood must be installed correctly for greatest strength.
When you click play after that it should work.
The deal was not that the landlord would reimburse but that he would provide the materials and not charge my boyfriend rent until repairs were completed.
I m using the official unity tutorial.
It may have had something to do with the game as a third attempt worked.
You should be following the original tutorial here.
First picture shows falling through demo level floor.
Now at least we might be able to see the point of the question what s stopping us falling through the floor in fact it may have more point than you might at first think.
Not only is the solid floor largely empty space the shoe or foot that stands on it is also made up of atoms with the same vast proportion of emptiness to mass.
I want to make a bouncing ball effect.
If you followed a tutorial and are falling through the floor and or get stuck and can t move after clicking play button and you didn t have a player start added press shift 1 to change to place mode then click basic and drag and drop a player start onto the level s floor.
When you enable is trigger collision is disabled and the cube would go through the floor the solution is to disable use gravity on the cube s rigidbody note that you are following a plagiarized version of the original roll a ball tutorial tutorial which left out so many things.
You re doing it wrong please i am not an idiot and don t try to make me out to be one.
How to stop falling through floors and colliders in unity recently i have been working on a 2d platformer which uses the inbuilt unity physics and rigidbodies.
I have been doing this crap for years.